> For the complete documentation index, see [llms.txt](https://prismdx.gitbook.io/rsst/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://prismdx.gitbook.io/rsst/documentation/bill-system/about.md).

# About

BPC\_GSBillManager Is a component that is added to the gamestate.

This will allow us to add bills that has to be paid to run the business.

#### Component functions:

* `NewBill` - Adds a new bill that has to be paid.
* `PayBill` - Pays a bill that has to be paid.
* `AddModifier` - Used to add a "modifier" to let us know that a bill is overdue. Will be used for downsides.
* `RemoveModifier` - Removes a modifier.
* `HasModifier` - Checks is the modifier exsists.&#x20;

#### Event dispatchers:&#x20;

* `ModifierAdded` - Is called when a modifier is added.&#x20;
